Mazda Reveals Smooth-Driving G-Vectoring Control Chassis Technology

Mazda has unveiled a new chassis control system, dubbed G-Vectoring Control, aimed at making driving smoother and more comfortable.

Unlike regular torque vectoring differentials, which are marketed as performance-enchancing systems, Mazda’s new technology is designed to create a more natural (and less tiring) steering feel.

Applied to Mazda’s front-wheel-drive range, the system works by monitoring steering wheel inputs 200 times per second, and accordingly reduces torque output to the wheels by as much as 30Nm to allow for more accurate turn-in.

The system itself doesn’t require any hardware changes to the differential or drivetrain of Mazda’s vehicles, allowing it to be rolled out as a relatively simple upgrade across the range.

While timing is yet to be revealed, new models and updates are likely to receive the new technology, with the Mazda3 likely to be first in line with its facelift due later this year.

Despite the potential performance applications, the G-Vectoring system is comfort-biased, designed to reduce the load on occupants, making driving more relaxing and ultimately less tiring.

To accompany the new system, Mazda has even gone so far as to redesign its seats, with design changes made to help reduce load and strain on occupants, therefore reducing fatigue.

G-Vectoring Control isn’t just applied during cornering either, its benefits extend to straight-line driving, aiming to reduce the number of small corrections a driver would need to make to keep the car on course.

Its an intriguing technology, and one that Mazda will be demonstrating in California later this month. TMR will be on hand to bring you the full rundown of the new system, as well as our driving impressions.

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